| The
story of US internet retailer
boo.com has become the
textbook case of why you
should make sure that
visitors can actually
use your website.
All
the cool graphics, animations,
and fancy programming
tricks don't really
mean a thing if your
visitors can't do what
they have come to do
quickly and easily.
The
story of boo.com is
about a very large company,
but the lessons apply
equally to the smallest
website.
|
(May
30, 2000)
by David Walker.
This
article is from
David's fortnightly
electronic newsletter
"Shorewalker"
which is a commentary
on internet
issues. It's
well worth subscribing
to. His website
is at www.shorewalker.com |
I
had fun writing this,
and not just because
saying nasty things
is more fun than being
balanced and rational.
People talk about constructive
criticism as if it were
always a good thing.
But some circumstances
cry out for destructive
criticism - criticism
designed to point out
conspicuous stupidity.
The
Web shopping jumbo known
as Boo.com suddenly
crashed to earth last
week. The much-hyped
18-country new-economy
pedlar of "sports
and streetwear on the
Net", a company
that had reportedly
burnt roughly $200 million
of capital, found out
that you can't lose
money forever. Boo.com's
owners called in those
pillars of the old economy,
the liquidators.
Where did Boo go wrong?
Most memorably, on the
screen. Everywhere on
the screen. The site
seemed actively designed
to stop people just
buying stuff. It demanded
users have the Flash
plug-in, then forced
them to navigate pages
of animation to get
to the place where they
could order something.
It hid the navigation
under cute graphics.
It crashed browsers.
It launched new windows
at every opportunity.
It demanded a fast connection
(in theory 56k, but
higher in reality).
It blocked Mac users
entirely (those iMacs
aren't hip, are they?).
It
created an expensive
online magazine only
faintly linked to the
shopping experience.
It committed itself
to "entertaining"
users, on the premise
(no doubt compelling
to baby-boomers) that
people under 30 would
delight at receiving
pale online imitations
of TV. It behaved in
exactly the opposite
manner to Amazon.com,
the site that first
made consumer Web commerce
seem like a good idea.
In
other words, Boo committed
the sort of rolled-gold
usability screw-ups
that every half-sentient
student of Web usability
could identify. So all
the people who knew
anything about how people
really use the Web took
one look and said "This
stinks. This will crash".
Then
it crashed. Right on
cue. Just as predicted.
You could see the fireball
from 20 Websites away.
The crater's still smoking,
even now. And
sane Web-builders everywhere
should give thanks for
that spectacular demise.
They should give thanks
not because boo.com
was evil (it wasn't)
or stupid (it was).
They should give thanks
because finally the
Web-building profession
has an example of what
happens when you break
all the consumer Web
site interaction rules.
By so neatly fulfilling
the usability experts'
prediction of failure,
Boo has given Web usability
a new credibility.
The
next time some misguided
soul suggests building
a site full of bleeding-edge
technology, bandwidth-hogging
graphics and "Internet
entertainment",
you'll be able to respond
simply: "That's
how Boo.com lost $200
million, numbskull".
In
truth, Boo.com failed
for more reasons than
just lousy Web-building
practices. Even an Internet
start-up must employ
special techniques to
lose $200 million that
quickly, and Boo did.
It reportedly had no
project plan for months.
The New York Times quoted
a former staff member
as claiming that "employees
routinely flew first
class and stayed in
five-star hotels".
The
Industry Standard had
a Boo founder realising,
way too late, that the
business had needed
"a strong financial
controller". Operating
in so many countries,
the site also needed
to cater to several
languages and a maze
of cross-border tax
laws. And when it comes
right down to it, trendy
clothing looks just
about the worst possible
activity to take online.
Investment
bankers talk of the
"elevator pitch"
- the story you use
to explain your company
to the venture capitalist
in just 15 seconds.
Boo's elevator pitch
was: "we'll take
the experience of a
day shopping in glamorous
stores and turn it into
twenty minutes of bewilderment
in front of your PC".
The only people dumb
enough to buy that pitch
would be ... well, Goldman
Sachs, J.P. Morgan,
the Benetton family,
a few other fringe players.
But
no-one will remember
the market positioning
errors, the project
management practices
from hell, or any of
the other nuanced little
details of failure.
They
will remember Boo's
interface, because it
was so memorably bad.
The
next time someone suggests
a big new cutting-edge
Web interface project,
the only line you'll
need is: "Remember
Boo".
(This
article was written
by Australian journalist
David Walker, and published
in his electronic magazine,
"Shorewalker".
His website is at www.shorewalker.com
) |